Field note
A practical test: ask a teammate to build one new application using only the handoff materials.
Design for the next person
The strongest system is not the one with the most rules. It is the one a new teammate can understand without the designer in the room.
Show decisions in context
Examples make abstract principles concrete. Demonstrate how type, colour and spacing behave across the touchpoints the team uses every week.
Leave room for growth
Define what must stay consistent and what can flex. A living system needs enough structure to feel recognisable and enough space to remain useful.

